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Sexual Practices in Virtual Environments

Amorous Scholarship

The connections between sexuality and online gaming continues to inspire scholarly papers:

When looking at sexuality, one must first understand the motivations behind it. In its strictly non-reproductive form, sex is used primarily as a means of pleasure. Therefore, as sex and sexual activity is so prevalent in all media, one needs to ask why it is widespread as a means of action, reaction, and interaction. By looking at sexual activity in online games, I hope to better understand the interactive aspects of these encounters. Why do people use online games for sexual interaction? Do these games offer a different or unique experience from real-world sex? What types of activities do these players engage in? What are the motivations behind players’ online sexual interactions? Do these actions affect their real life?

Aesthetics and gratification: Sexual practices in virtual environments

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My thanks,
Richard