Sexual Practices in Virtual Environments
• Amorous Scholarship
The connections between sexuality and online gaming continues to inspire scholarly papers:
When looking at sexuality, one must first understand the motivations behind it. In its strictly non-reproductive form, sex is used primarily as a means of pleasure. Therefore, as sex and sexual activity is so prevalent in all media, one needs to ask why it is widespread as a means of action, reaction, and interaction. By looking at sexual activity in online games, I hope to better understand the interactive aspects of these encounters. Why do people use online games for sexual interaction? Do these games offer a different or unique experience from real-world sex? What types of activities do these players engage in? What are the motivations behind players online sexual interactions? Do these actions affect their real life?
Aesthetics and gratification: Sexual practices in virtual environments
